Music & Sound for Games and Film

Every unforgettable film and video game moment is powered by music and sound.

Join us for this hands-on course, where you'll compose original scores to picture, record and design your own effects and Foley, and create adaptive music that changes with gameplay in real time. You'll learn the same workflows working composers and designers use—from spotting a scene to building audio that responds to a player's choices—in industry-standard studio software and interactive game tools. You'll put your semester learning into action through sprint-based production projects built for your creative portfolio. Whether you're hoping to score for the screen, craft the sound of new game worlds, or explore a future in interactive audio, this class will help you become a bold, versatile storyteller in sound.

Course Information

Course Subject
Course Number
CTE86413
Course Duration
1 Semester
Course Credit
0.5 Practical Arts
Prerequisite
Intro to Music Innovation CTE86410 OR Music Technology MU2021 OR Instructor Approval