The Arts in Virtual Reality (Formerly A/R & V/R Development for STEAM)
Step into Art: Create, Explore, and Experience in Virtual Reality!
In this innovative course, students will explore the intersection of art and technology by creating 3D models within Virtual Reality (VR) using a variety of software tools. Participants will also be introduced to Blender, a powerful 3D modeling software, as they design a virtual gallery to showcase their artwork, transitioning from analogue to digital formats.
Students will have the creative freedom to design their galleries, allowing for imaginative and unique spaces that reflect their artistic vision—whether fantastical or realistic. The galleries will serve as immersive environments where others can "wander" through and experience the students' art in a virtual setting.
Artwork featured in the gallery may include:
- Analogue Drawings and Paintings: Scanned and digitized for display.
- 2D Digital Art: Created using software such as Adobe Photoshop.
- 3D Models: Crafted in 3D modeling software.
- 3D Objects/Sculptures: Digitally captured through 3D scanning techniques.
Throughout the course, students will gain hands-on experience in 3D modeling and VR design, developing both their technical skills and artistic expression. By the end of the course, students will have a captivating virtual gallery that showcases their diverse body of work, offering a unique perspective on the evolving landscape of art in the digital age.
Course Information
- Course Subject
- Course Number
- CTE81110
- Course Duration
- 1 Semester
- Course Credit
- 0.5 Practical Arts
- Prerequisite
- None
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