Game Studio I: Design and Pitch

Beginning 27-28 School Year

Design beyond games; for real-world experiences! Students experience a semester of pre-production focused on pitching and prototyping original game ideas. They design characters, mechanics, and systems while refining concepts through feedback and iteration. Emphasizing professional documentation and pitch materials, the course mirrors indie studio workflows and prepares students for the production phase in Game Studio 2.

Course Information

Course Number
CTE83237
Course Duration
1 Semester
Prerequisite
Either Games Art and Concept Design (CTE83232) OR Games: World & Mechanics (CTE83235)
Innovation Center of St. Vrain Valley Schools